The passing of places in Second Life

Inara Pey: Living in a Modem World

Venexia; Inara Pey, June 2015, on Flickr Venexia (Flickr) – click and image for full size

News is spreading that two long-running role-play regions in Second Life are to close later this month.

Goatswood (first opened in 2012) and Venexia (first opened in 2011), are the work of Baal Zobel and Kora Zenovka. Both are exquisitely beautiful builds with a stunning attention to detail; Gostswood presenting a small, Victorian-era rural town, and Venexia a Venice-like city of rich and inspiring architecture divided by narrow canals.

While highly photogenic, both regions were created, as noted, for role-play first and foremost, and a huge amount of effort was put into establishing them as such, with extensive back stories to both of them (Goatswood in particular has had a very immersive storyline running through it, in which the town itself is very much a character), scripting and combat focused on the SGS system.

Goatswood; Inara Pey, June 2015, on Flickr Goatswood (Flickr)


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